From the vault
Long jump drills from a pro's vault.
These are the jump drills in the training vault of Marquis Dendy, a professional long and triple jumper. They're the same drills the MD Program Builder uses to build 4-week plans. Each one lists what it trains and the dose used in the plans.
Runway and takeoff
A long jump is decided on the runway. These drills build a repeatable approach and a confident takeoff.
Approach rhythm
Consistent steps to the board · All levels
Run the first part of your approach at speed and check where your feet land. The goal is the same rhythm every time.
Dose: x 6, building the number of steps week to week
Full approach, no takeoff
Hitting the board at full speed · Test week
Run your full approach and run through the board. You learn your mark without the stress of jumping.
Dose: x 4
Short-run jumps
Jump technique · Beginner and up
Jump into the pit from a short approach. Fewer steps means more good-quality jumps in one session.
Dose: x 6 from 6 steps, then 8 steps
Run-run-jump
Takeoff power · Beginner and up
Two running steps, then a takeoff. Repeat down the runway. Keep takeoffs below max effort if your knee is sore.
Dose: Short sets on the runway or grass
Continuous takeoffs
Takeoff rhythm · Beginner and up
Take off, land, run a few steps and take off again for the full distance.
Dose: 2 x 30 m
Horizontal and vertical power
Bounding and skipping turn strength into distance. They are hard on the legs, so the vault caps how many contacts you do.
Bounds
Horizontal power · Intermediate and up
Long, powerful strides, spending time in the air on each one. Stop if it hurts.
Dose: 3 x 30 m (about 10 bounds), from quarter effort up to three-quarter effort over 4 weeks
Skips for distance
Horizontal power · Beginner
An exaggerated skip that pushes forward. This is the starting version of bounds.
Dose: 3 x 30 m
Skipping for height
Vertical power · Beginner and up
Drive the knee up and push off the ground to skip as high as you can.
Dose: 2 x 30 m
Stiff ankles, safe landings
Quick, springy contacts and controlled landings protect your knees and help you leave the board fast.
Hurdle hops
Reactive stiffness · Intermediate and up
Two-foot hops over low hurdles with short ground contacts. Soft, quiet landings.
Dose: 4 x 5
Line hops
Reactive stiffness · Beginner
Quick hops back and forth over a line. This is the starting version of hurdle hops.
Dose: 4 x 5
Low pogo hops
Ankle stiffness and landing · All levels
Small, bouncy hops off the balls of your feet. Cue: soft knees, knees over toes.
Dose: 2 x 10
How much jumping is enough?
- Count every foot contact. Plans keep sessions to about 100 contacts for beginners, 120 for intermediate jumpers and 140 for advanced jumpers.
- Under 18: start at 50–60 contacts, never go over 120, and train with a coach or parent watching.
- No more than 20 contacts in a set, and leave at least 48 hours between jump days (72 hours under 18).
- Weekly jumping volume rises no more than about 10% a week. Test week drops it.
- Sore shins or ankles? Move to grass and cut your contacts in half. Currently injured? See a doctor or athletic trainer first.
Get these drills in a full plan
Drills work best inside a plan that balances jumps, sprints, lifting and injury prevention for your level and time of year. Answer a few questions and get a 4-week program from the vault.
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